TY - JOUR TI - Adaptive Interpolation-Synthesis for Motion In-Betweening on Keyframe-Based Animation AU - Anton Raƫl AU - Julien Boucher AU - Antoine Lhermitte PY - 2026 DA - 2026/05/04/ JO - SIGGRAPH 2026 Conference Papers / arXiv AB - A SIGGRAPH 2026 conference paper from Animaj (Paris) describing the machine learning method behind the studio's production in-betweening tool. The Adaptive Interpolation-Synthesis (AIS) layer, combined with a bidirectional LSTM encoder, mirrors the animator's process by dynamically blending learned interpolation with direct pose synthesis, and a domain-based input keypose schedule aligns training with real production data. Integrated into Autodesk Maya, the studio reports in-betweening completed up to 3.5 times faster while preserving motion style. In-betweening is a foundational taught skill, and this is a rare production-proven, peer-reviewed account of restructuring that stage around machine learning while keeping the animator's blocking-to-polish workflow. KW - machine-learning KW - character-animation KW - in-betweening KW - production-pipelines KW - studio-adoption UR - https://arxiv.org/abs/2605.02742 LA - en ER -