Key points
- Q methodology study of 40 university art students including animation, visual arts, design and music.
- Identifies five student stances from authorship guardian to enthusiastic explorer.
- Shows creative identity, not tool skill, is the axis on which student responses to AI divide.
Summary
This Education and Information Technologies study uses Q methodology with 40 university art students, explicitly including animation students alongside visual arts, design, and music, to examine how creative identity shapes responses to AI co-creation. The research identifies five distinct student stances ranging from authorship guardian to enthusiastic explorer, finding that creative identity is the primary axis dividing student responses rather than technical skill level. The typology gives educators a practical framework for differentiated studio support rather than treating student AI attitudes as uniform.
Related items
- Analysing the Impact of Generative AI in Arts Education
- Analysis of Generative AI for Innovative Thinking in Animation Teaching
Source
Source: Education and Information Technologies ↗ (Research)
Cite this item
Education and Information Technologies (2026). ‘Human-AI Co-Creation or Conflict? Art Students' Perspectives on Creative Identity’, Education and Information Technologies. Available at: https://link.springer.com/article/10.1007/s10639-026-13914-4
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